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Lagn Active Member


Joined: May 12, 2010 Posts: 500
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Posted: Wed Feb 10, 2021 7:45 am Post subject: Woodcutting |
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Suggestion: If one possesses an axe in their inventory, they may cut down trees for wood. Costs 5 AP, grants between 1 and 3 Pieces of Wood. |
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Kandarin Dreamweaver


Joined: Jan 19, 2010 Posts: 2278 Location: Charlotte's Bakery University
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Posted: Wed Feb 10, 2021 10:45 am Post subject: |
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The Harvesting function in B5 is going to grant the spirit of this suggestion, if not its exact content. |
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Lagn Active Member


Joined: May 12, 2010 Posts: 500
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Posted: Sat Feb 13, 2021 3:51 pm Post subject: |
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Okay, so with the new harvesting mechanics, I'll revise the suggestion- having an axe in your possession decreases the AP cost of harvesting Wood. While we're at it, Shovels decrease cost for harvesting Grave Dirt in cemeteries and Fishing Poles and Bait decrease cost for harvesting Fish and Crabs at beaches and water tiles (note- Beaches and water tiles should have the option to harvest these). |
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Kandarin Dreamweaver


Joined: Jan 19, 2010 Posts: 2278 Location: Charlotte's Bakery University
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Posted: Thu Mar 04, 2021 2:13 pm Post subject: |
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Item-based harvesting is an extra level of complication we don't need. More harvestables are a good idea though. There should probably be a harvestables suggestion megathread. |
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Kandarin Dreamweaver


Joined: Jan 19, 2010 Posts: 2278 Location: Charlotte's Bakery University
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Posted: Sat Mar 06, 2021 2:30 pm Post subject: |
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Clams and crabs are now a part of Beach and Idyllic Beach harvesting. |
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