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Okay, so with the new harvesting mechanics, I'll revise the suggestion- having an axe in your possession decreases the AP cost of harvesting Wood. While we're at it, Shovels decrease cost for harvesting Grave Dirt in cemeteries and Fishing Poles and Bait decrease cost for harvesting Fish and Crabs at beaches and water tiles (note- Beaches and water tiles should have the option to harvest these).
Joined: Jan 19, 2010 Posts: 2278 Location: Charlotte's Bakery University
Posted: Thu Mar 04, 2021 2:13 pm Post subject:
Item-based harvesting is an extra level of complication we don't need. More harvestables are a good idea though. There should probably be a harvestables suggestion megathread.
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