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Posted: Wed Aug 10, 2016 2:15 pm Post subject: Fallen advice
I'm working on a fallen type character. I want to try a shadow dirk attack from hiding kind of thing but I have no idea what I'm doing so I'm open to taking it in a new direction. Any advice? Input? Bad puns?
Joined: Feb 20, 2010 Posts: 193 Location: Your kitchen
Posted: Wed Aug 10, 2016 5:26 pm Post subject: Re: Fallen advice
Thatoneguy wrote:
I'm working on a fallen type character. I want to try a shadow dirk attack from hiding kind of thing but I have no idea what I'm doing so I'm open to taking it in a new direction. Any advice? Input? Bad puns?
That's definitely a viable way to play a Fallen, although keep in mind you will do less damage than a gun Fallen if you're not hidden (without taking into account the target's soaks), and therefore less damage to forts and evil faction wards. Definitely not a deal breaker; just something I thought I'd point out in case you hadn't already considered it.
(On the plus side, you won't constantly have to stuff bits of yourself into your guns to reload them. And your faction mates won't be constantly throwing chainsaws at you for you to reload those. NOT LOOKING AT ANYONE IN PARTICULAR, NOPE.)
Other than that, uh...Infernal Jets and Shadow Meld are amazing hope you have a knife time as a Fallen good luck buy gold BYE _________________ Cassandra 943 | Flowey 10025 | SCP-053 10454
I have a question about the fallen
If you take spellcraft as part of your tier 2 tax, and learned yourself a few tricks, would you lose access to all your spells learned? Once you've transcended and can't use the middle skillset
You don't lose access per se, it's just that, as your spellcasting is an angelic skill, you don't get to use it unless your morality is good. So if you're a shepherd and buy spellcast, then go fallen, you can cast spells, but only if you climb back all the way to +20 MO. Not worth it, to be honest. _________________ IF WE LOOK AT ROME AND SEE OUR HOME, THE END IS ON ITS WAY
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