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Nexus Clash :: View topic - Terrifying Chinese Gamification
So really hope there is a misunderstanding there because well yeah that's just truly terrifying.
It's one of the advantage I feel with immersing oneself in games is that you also become more aware and more resistant* to the kind of psychological manipulation that comes with it.
*Well more likely to consciously opt into or out of
Isn't this system open to things like, well, grinding?
>Internet suddenly slowing down
>Sigh
>share an imperial ton of "Government rox" posts in super quick succession
>Surf like a pro
With people soon figuring out that a surge of "Government rox" posts =/= "Government rox" but "Lol grinding nubs get on my level". _________________ For the Kin!
Will the police get guns to stun/gib people with certain score thresholds?
I guess you could simplify that to:
If your score is Y_SCORE and your target's score is T_SCORE, the penalty for murder is that your score becomes Y_SCORE - T_SCORE (can go into negatives). This means killing a person with a negative score actually increases your own score.
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GAMIFICATION IS TOO EASY AND TOO CREEPY D: _________________ For the Kin!
Will the police get guns to stun/gib people with certain score thresholds?
I guess you could simplify that to:
If your score is Y_SCORE and your target's score is T_SCORE, the penalty for murder is that your score becomes Y_SCORE - T_SCORE (can go into negatives). This means killing a person with a negative score actually increases your own score.
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